This page simulates the rolling of a six-sided die and tracks the "die frequencies" -- the number of times each value occurs. (If the simulated die is "fair" the frequencies should be similiar.) A related quantity is the percentage of time a value occurs -- which would be approximatelt one sixth of the time or roughly 16.7% of the time.
How many samples would you like in this simulation?
| Value | Frequency | Percentage |
| 1 | ||
| 2 | ||
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| 5 | ||
| 6 |