In this lab, we will study projectile motion, which is a special case of two-dimensional motion. In a two-dimensional space, an object's position is given by a pair of numbers (coordinates). There are two standard ways to represent such a position:
In Cartesian coordinates there are two orthogonal (at right angles) axes, usually called x and y. Imagine starting at the origin, you can reach a destination position by first moving along the x axis and then along the y axis. The destination point is identified as (x,y), where x is the distance moved along the x axis and y is the distance moved along the y axis. Of course, objects rarely move in this perculiar fashion, it's just a way of thinking about how a position is represented in Cartesian coordinates. The two parts, x and y, are referred as "components."
In polar coordinates there are also two orthogonal (perpendicular) axes, the radial and the tangential. The difference is that the polar axes are determined by the point itself. Imagine starting at the origin and moving directly toward the point -- this is the radial direction. The destination point is identified as (r,q), where r is the distance along the radial direction and q is the angle between the fixed axis and the radial direction, measured from the fixed axis to the radial axis in a counter-clockwise fashion. The tangential axis is perpendicular to the radial axis and points in the direction of increasing q.
Projectile motion results when an object is subject to a single force: the constant force of gravity. In this case it is convenient to choose a Cartesian coordinate system with the y axis in the vertical direction (along a line pointing towards the center of the earth) and the x (horizontal) axis perpendicular to the y axis. If one position is represented by a pair of numbers, then the motion, which is a collection of positions, can be represented by a pair of functions
The orientation of the coordinate system was selected so that the acceleration of the object is solely in one direction, the y direction. Consequently, there is no acceleration in the x or horizontal motion, and the x motion is described by the constant velocity equation
x(t) = x0 + v0x t
where x0 is the horizontal component of the initial position and v0x is the horizontal component of the initial velocity.
There is a constant acceleration in the vertical direction, and so the vertical motion is described by the constant acceleration equation
y(t) = y0 + v0y t - (1/2) g t2
where y0 is the vertical component of the initial position, v0y is the vertical component of the initial velocity and g=9.8 m/s2, the constant acceleration due to gravity. The minus sign in the equation above is a consequence of implicitly selecting the positive y axis in the upward direction.
Part I
Let us begin our measurements with a one-dimensional, purely vertical motion.
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Part II
Height |
Range x |
Range x |
Range x |
Range x |
Range x |
Average |
Stand. |
Average |
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Analysis.
0 = h - g t2 / 2
xav = vav t
You should present these results along with your data in a table like that shown above.
v = ( xav ± D x ) / t = vav ± D x / t,
so that D v = D x / t. This is a simple example of what is called propagation of errors. Calculate the spread in velocities
Height |
Spread in velocity |
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Velocity Part I |
Average |
% difference |
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h = (g / 2 v2) x2;
The predicted power is square (2).
Part III
Analysis
Angle |
Range |
Range |
Range |
Average |
Theoretical |
20° |
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25° |
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30° |
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35° |
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40° |
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45° |
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50° |
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55° |
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60° |
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65° |
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70° |
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2. The theoretical range Rth is given by
4. Use the average initial velocity found in Part I.